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Game Art - Degrees That Work

Game Art

Bachelor of Creative Technologies (Game Art)

  • Length:
    Full-time: 3 years; Accelerated: 2 years*; Part-time: 6 years maximum
  • Qualification:
    CRICOS 095346K
  • Intake Date(s):
    February 19th, 2018
    June 4th, 2018
    February 25th, 2019

Course Overview

If you love games and want to create breathtaking environments and characters for one of the biggest industries in the world, then Game Art is for you.

This course will help you develop your artistic style and technical skills through a combination of traditional art practices and the use of industry standard software.You will create beautiful environments and characters and use these assets to develop immersive experiences in an industry that is bigger than the music and movie sectors put together!

Throughout the course you will work alongside lecturers who will offer you practical industry insights and collaborate with other game artists and programmers to develop an industry-level game.

*This three-year course is taught through an accelerated trimester system meaning that you can complete it within six trimesters (two years). A more intensive study load keeps topics and ideas front of mind and provides more time to develop your career upon graduation.

Careers & Industry

If you are serious about fast-tracking your way into this multi-million dollar global industry, you'll want to make a beeline to a dedicated course that intensely hones your skills, and mirrors the industry environment. You'll also want to get alongside lecturers with industry experience, who can give you industry insights. Bachelor of Creative Technologies (Game Art) will help you develop your artistic style and technical skills through a combination of traditional art practices and using industry standard software.

In the final year, you'll be collaborating with a group of artists and programmers on a major game project, just like in the real world. With this portfolio and experience in your back pocket, you'll be geared to enter the industry either in a game studio, or start your own.

The skills you learn in this course will also give you scope to transverse multiple industries, so you can follow your interests. Game Art career paths include:

  • Game Artist
  • Modeller
  • Texture Artist
  • Technical Director
  • Art Director
"When Gameloft New Zealand was established in 2010, our initial team was made up of a large percentage of graduates from the Media Design School. From day one, these graduates made the teething process easy and have possessed great can-do attitudes and a strong willingness to learn. With a true passion for games and the development of the industry in New Zealand, we've grown from strength to strength and are proud to have our MDS graduates who have grown with us and continue to thrive in our environment".
Hannah Laird Public Relations Coordinator, GAMELOFT NZ

Student Work

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